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Searched refs:dynamicBarrierVertexBufferCount (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp787 uint32_t dynamicBarrierVertexBufferCount = 0; in BindVertexBuffers() local
798 … dynamicBarrierVertexBuffers[dynamicBarrierVertexBufferCount++] = { currVbHandle, 0, in BindVertexBuffers()
805 if (stateData_.renderPassHasBegun && (dynamicBarrierVertexBufferCount > 0)) { in BindVertexBuffers()
807 … stateData_.currentBarrierPoint->vertexIndexBarrierCount += dynamicBarrierVertexBufferCount; in BindVertexBuffers()
809 …ertexInputBufferBarriers_.resize(currCount + static_cast<size_t>(dynamicBarrierVertexBufferCount)); in BindVertexBuffers()
810 for (uint32_t dynIdx = 0; dynIdx < dynamicBarrierVertexBufferCount; ++dynIdx) { in BindVertexBuffers()