Searched refs:effectMap_ (Results 1 – 1 of 1) sorted by relevance
68 auto ite = effectMap_.find(name); in GetEffect()69 if (ite == effectMap_.end()) { in GetEffect()87 effectMap_[name] = effect; in AddEffect()102 return effectMap_.erase(name); in RemoveEffect()199 std::unordered_map<std::string, RenderEffectBasePtr> effectMap_; variable