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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dentity_collection.cpp488 const bool effectivelyActive = isActive_ && !isMarkedDestroyed_; in SetActive() local
492 em.SetActive(entity, effectivelyActive); in SetActive()
510 const bool effectivelyActive = isActive_ && !isMarkedDestroyed_; in MarkDestroyed() local
515 em.SetActive(entity, effectivelyActive); in MarkDestroyed()