Searched refs:endItemIdx (Results 1 – 2 of 2) sorted by relevance
118 void BuildItemsBackwardByRange(int32_t startItemIdx, int32_t endItemIdx);119 void BuildItemsForwardByRange(int32_t startItemIdx, int32_t endItemIdx);
1413 void RenderGridScroll::BuildItemsBackwardByRange(int32_t startItemIdx, int32_t endItemIdx) in BuildItemsBackwardByRange() argument1415 if (startItemIdx >= endItemIdx) { in BuildItemsBackwardByRange()1419 auto end = endItemIdx; in BuildItemsBackwardByRange()1473 void RenderGridScroll::BuildItemsForwardByRange(int32_t startItemIdx, int32_t endItemIdx) in BuildItemsForwardByRange() argument1475 if (startItemIdx <= endItemIdx) { in BuildItemsForwardByRange()1479 auto end = endItemIdx; in BuildItemsForwardByRange()