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Searched refs:envEntity (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/docs/zh-cn/application-dev/graphics3d/
H A Darkgraphics3D-resource.md104 env.then(async (envEntity: Environment) => {
106 envEntity.indirectDiffuseFactor.x = 1;
107 envEntity.indirectDiffuseFactor.y = 1;
108 envEntity.indirectDiffuseFactor.z = 1;
109 envEntity.indirectDiffuseFactor.w = 1;
/ohos5.0/docs/en/application-dev/graphics3d/
H A Darkgraphics3D-resource.md104 env.then(async (envEntity: Environment) => {
106 envEntity.indirectDiffuseFactor.x = 1;
107 envEntity.indirectDiffuseFactor.y = 1;
108 envEntity.indirectDiffuseFactor.z = 1;
109 envEntity.indirectDiffuseFactor.w = 1;
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp1792 const Entity envEntity = environmentMgr_->GetEntity(id); in ProcessEnvironments() local
1794 if (auto layerHandle = layerMgr_->Read(envEntity); layerHandle) { in ProcessEnvironments()
1799 FillRenderEnvironment(*gpuHandleMgr_, layerMask, envEntity, component, renderEnv); in ProcessEnvironments()
1808 } else if (const auto matExtHandle = materialExtensionMgr_->Read(envEntity); matExtHandle) { in ProcessEnvironments()