Searched refs:envEntity (Results 1 – 3 of 3) sorted by relevance
104 env.then(async (envEntity: Environment) => {106 envEntity.indirectDiffuseFactor.x = 1;107 envEntity.indirectDiffuseFactor.y = 1;108 envEntity.indirectDiffuseFactor.z = 1;109 envEntity.indirectDiffuseFactor.w = 1;
1792 const Entity envEntity = environmentMgr_->GetEntity(id); in ProcessEnvironments() local1794 if (auto layerHandle = layerMgr_->Read(envEntity); layerHandle) { in ProcessEnvironments()1799 FillRenderEnvironment(*gpuHandleMgr_, layerMask, envEntity, component, renderEnv); in ProcessEnvironments()1808 } else if (const auto matExtHandle = materialExtensionMgr_->Read(envEntity); matExtHandle) { in ProcessEnvironments()