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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp925 auto& exportMesh = *meshIterator++; in ExportGltfMeshes() local
940 std::back_inserter(exportMesh->primitives), in ExportGltfMeshes()
945 exportMesh->name = nameManager.Get(nameId).name; in ExportGltfMeshes()
951 if (node->mesh == exportMesh.get()) { in ExportGltfMeshes()
955 exportMesh.reset(); in ExportGltfMeshes()