Searched refs:exportTextureNode (Results 1 – 1 of 1) sorted by relevance
104 auto exportTextureNode = GetExportTextureNode(); in HandleTextureExport() local105 CHECK_NULL_RETURN(exportTextureNode, false); in HandleTextureExport()106 auto exportTextureRenderContext = exportTextureNode->GetRenderContext(); in HandleTextureExport()127 auto exportTextureNode = exportTextureNode_.Upgrade(); in GetExportTextureNode() local128 CHECK_NULL_RETURN(exportTextureNode, nullptr); in GetExportTextureNode()129 auto exportTextureFrameNode = DynamicCast<FrameNode>(exportTextureNode); in GetExportTextureNode()130 while (exportTextureNode && !exportTextureFrameNode) { in GetExportTextureNode()131 exportTextureNode = exportTextureNode->GetFirstChild(); in GetExportTextureNode()132 exportTextureFrameNode = DynamicCast<FrameNode>(exportTextureNode); in GetExportTextureNode()