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Searched refs:extentWidth (Results 1 – 13 of 13) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp88 const float fWidth = static_cast<float>(renderArea.extentWidth); in UpdateRenderArea()
93 const float extentWidth = (fWidth * scissor.z); in UpdateRenderArea() local
99 static_cast<uint32_t>(extentWidth), in UpdateRenderArea()
189 const float extentWidth = (fRenderResX * camera.viewport.z); in CreateViewportFromCamera() local
195 extentWidth, in CreateViewportFromCamera()
209 const float extentWidth = (fRenderResX * camera.scissor.z); in CreateScissorFromCamera() local
215 static_cast<uint32_t>(extentWidth), in CreateScissorFromCamera()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp166 …if ((renderPassDesc.renderArea.extentWidth == 0) || (renderPassDesc.renderArea.extentHeight == 0))… in ValidateRenderPassAttachment()
169 … renderPassDesc.renderArea.extentWidth, renderPassDesc.renderArea.extentHeight, nodeName.data()); in ValidateRenderPassAttachment()
206 if ((sd.extentWidth == 0) || (sd.extentHeight == 0)) { in ValidateScissor()
209 sd.extentWidth, sd.extentHeight, nodeName.data()); in ValidateScissor()
883 …data->renderPassDesc.renderArea.extentWidth = Math::max(1u, data->renderPassDesc.renderArea.extent… in BeginRenderPass()
1776 data->scissorDesc.extentWidth = Math::max(1u, data->scissorDesc.extentWidth); in SetDynamicStateScissor()
H A Drender_node_util.cpp339 static_cast<float>(renderPass.renderPassDesc.renderArea.extentWidth), in CreateDefaultViewport()
351 renderPass.renderPassDesc.renderArea.extentWidth, in CreateDefaultScissor()
H A Drender_node_post_process_util.cpp558 const float fWidth = static_cast<float>(renderPass.renderPassDesc.renderArea.extentWidth); in ExecuteCombine()
668 const float fWidth = static_cast<float>(renderPass.renderPassDesc.renderArea.extentWidth); in ExecuteTAA()
747 const float fWidth = static_cast<float>(rp.renderPassDesc.renderArea.extentWidth); in ExecuteDofBlur()
810 const float fWidth = static_cast<float>(renderPass.renderPassDesc.renderArea.extentWidth); in ExecuteDof()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_motion_blur.cpp223 const float fWidth = static_cast<float>(renderPass.renderPassDesc.renderArea.extentWidth); in Execute()
261 const float fWidth = static_cast<float>(renderPass.renderPassDesc.renderArea.extentWidth); in ExecuteTileVelocity()
H A Drender_copy.cpp146 … const float fWidth = static_cast<float>(renderPass.renderPassDesc.renderArea.extentWidth); in Execute()
H A Drender_node_back_buffer.cpp199 currentScissorDesc_.extentWidth = currentBackBuffer_.width; in UpdateColorAttachmentSize()
H A Drender_node_single_post_process.cpp349 … const float fWidth = static_cast<float>(renderPass.renderPassDesc.renderArea.extentWidth); in ExecuteSinglePostProcess()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp377 …if ((frameBuffer.width == rpd.renderArea.extentWidth) && (frameBuffer.height == rpd.renderArea.ext… in Invalidate()
385 const GLsizei W = static_cast<const GLsizei>(rpd.renderArea.extentWidth); in Invalidate()
1058 … SetViewport(renderArea_, ViewportDesc { 0.0f, 0.0f, static_cast<float>(renderArea_.extentWidth), in BindGraphicsPipeline()
1062 … SetScissor(renderArea_, ScissorDesc { 0, 0, renderArea_.extentWidth, renderArea_.extentHeight }); in BindGraphicsPipeline()
1222 (clearScissor_.extentWidth == scissorBox_.extentWidth) && in ClearScissorInit()
1236 …static_cast<GLsizei>(clearScissor_.extentWidth), static_cast<GLsizei>(clearScissor_.extentHeight)); in ClearScissorSet()
1250 scissorBox_.extentWidth = clearScissor_.extentWidth; in ClearScissorReset()
3064 … (sd.extentWidth != scissorBox_.extentWidth) || (sd.extentHeight != scissorBox_.extentHeight)) { in SetScissor()
3104 …ssor(static_cast<GLint>(scissorBox_.offsetX), y, static_cast<GLsizei>(scissorBox_.extentWidth), h); in FlushViewportScissors()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h843 uint32_t extentWidth { 0 };
975 uint32_t extentWidth { 0u };
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_deferred_shading.cpp212 const float fWidth = static_cast<float>(renderPass_.renderPassDesc.renderArea.extentWidth); in RenderData()
H A Drender_node_camera_single_post_process.cpp358 … const float fWidth = static_cast<float>(renderPass.renderPassDesc.renderArea.extentWidth); in ExecuteSinglePostProcess()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp1390 { renderPassDesc.renderArea.extentWidth, renderPassDesc.renderArea.extentHeight }, in RenderCommand()
2469 { sd.extentWidth, sd.extentHeight }, // extent in RenderCommand()