Home
last modified time | relevance | path

Searched refs:flipWinding (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp69 const bool flipWinding = (sceneRenderingFlags & RENDER_SCENE_FLIP_WINDING_BIT) | in IsInverseWinding() local
71 const bool isNegative = flipWinding in IsInverseWinding()
H A Drender_node_default_material_render_slot.cpp156 const bool flipWinding = (sceneRenderingFlags & RENDER_SCENE_FLIP_WINDING_BIT) | in IsInverseWinding() local
158 const bool isNegative = flipWinding in IsInverseWinding()