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Searched refs:floatWinIds (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/window/window_manager/wmserver/test/unittest/
H A Dremote_animation_test.cpp919 std::vector<uint32_t> floatWinIds; variable
920 …RemoteAnimation::NotifyAnimationTargetsUpdate(fullScreenWinIds, floatWinIds); // fullScreenAnimati…
928 RemoteAnimation::NotifyAnimationTargetsUpdate(fullScreenWinIds, floatWinIds);
936 RemoteAnimation::NotifyAnimationTargetsUpdate(fullScreenWinIds, floatWinIds);
945 RemoteAnimation::NotifyAnimationTargetsUpdate(fullScreenWinIds, floatWinIds);
961 std::vector<uint32_t> floatWinIds; variable
963 floatWinIds.push_back(2); // 2 is windowId
964 …RemoteAnimation::NotifyAnimationTargetsUpdate(fullScreenWinIds, floatWinIds); // CreateWindowAnima…
972 floatWinIds.push_back(node_->GetWindowId()); // CreateWindowAnimationTarget success
973 RemoteAnimation::NotifyAnimationTargetsUpdate(fullScreenWinIds, floatWinIds);
/ohos5.0/foundation/window/window_manager/wmserver/include/
H A Dremote_animation.h70 std::vector<uint32_t>& floatWinIds);
/ohos5.0/foundation/window/window_manager/wmserver/src/
H A Dremote_animation.cpp631 std::vector<uint32_t>& floatWinIds) in NotifyAnimationTargetsUpdate() argument
639 auto task = [fullScreenWinIds, floatWinIds]() { in NotifyAnimationTargetsUpdate()
657 for (auto& id : floatWinIds) { in NotifyAnimationTargetsUpdate()