Searched refs:foregroundBlurRadiusX_ (Results 1 – 4 of 4) sorted by relevance
2738 foregroundBlurRadiusX_ = foregroundBlurRadiusX; in SetForegroundBlurRadiusX()2749 return foregroundBlurRadiusX_; in GetForegroundBlurRadiusX()2906 foregroundBlurRadiusX_, foregroundBlurRadiusY_, Drawing::TileMode::CLAMP, nullptr); in GenerateForegroundBlurFilter()2907 uint32_t hash = SkOpts::hash(&foregroundBlurRadiusX_, sizeof(foregroundBlurRadiusX_), 0); in GenerateForegroundBlurFilter()2914 mesaBlurShaderFilter = std::make_shared<RSMESABlurShaderFilter>(foregroundBlurRadiusX_, in GenerateForegroundBlurFilter()2917 mesaBlurShaderFilter = std::make_shared<RSMESABlurShaderFilter>(foregroundBlurRadiusX_); in GenerateForegroundBlurFilter()2920 originalFilter->SetSkipFrame(RSDrawingFilter::CanSkipFrame(foregroundBlurRadiusX_)); in GenerateForegroundBlurFilter()2933 std::make_shared<RSKawaseBlurShaderFilter>(foregroundBlurRadiusX_); in GenerateForegroundBlurFilter()2946 originalFilter->SetSkipFrame(RSDrawingFilter::CanSkipFrame(foregroundBlurRadiusX_)); in GenerateForegroundBlurFilter()
684 float foregroundBlurRadiusX_ = 0.f; variable
674 properties.foregroundBlurRadiusX_ = 2.f;
2546 properties.foregroundBlurRadiusX_ = 2.f;