Searched refs:foregroundBlurRadius_ (Results 1 – 4 of 4) sorted by relevance
2641 foregroundBlurRadius_ = foregroundBlurRadius; in SetForegroundBlurRadius()2652 return foregroundBlurRadius_; in GetForegroundBlurRadius()2956 uint32_t hash = SkOpts::hash(&foregroundBlurRadius_, sizeof(foregroundBlurRadius_), 0); in GenerateForegroundMaterialBlurFilter()2960 …ImageFilter::CreateColorBlurImageFilter(*colorFilter, foregroundBlurRadius_, foregroundBlurRadius_… in GenerateForegroundMaterialBlurFilter()2978 std::make_shared<RSKawaseBlurShaderFilter>(foregroundBlurRadius_); in GenerateForegroundMaterialBlurFilter()2992 originalFilter->SetSkipFrame(RSDrawingFilter::CanSkipFrame(foregroundBlurRadius_)); in GenerateForegroundMaterialBlurFilter()3028 mesaBlurShaderFilter = std::make_shared<RSMESABlurShaderFilter>(foregroundBlurRadius_, in GenerateCompositingMaterialFuzedBlurFilter()3031 mesaBlurShaderFilter = std::make_shared<RSMESABlurShaderFilter>(foregroundBlurRadius_); in GenerateCompositingMaterialFuzedBlurFilter()3034 uint32_t hash = SkOpts::hash(&foregroundBlurRadius_, sizeof(foregroundBlurRadius_), 0); in GenerateCompositingMaterialFuzedBlurFilter()3042 originalFilter->SetSkipFrame(RSDrawingFilter::CanSkipFrame(foregroundBlurRadius_)); in GenerateCompositingMaterialFuzedBlurFilter()
679 float foregroundBlurRadius_ = 0.f; variable
682 properties.foregroundBlurRadius_ = 2.f;
2554 properties.foregroundBlurRadius_ = 2.f;