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Searched refs:fract (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_shadowing_common.h74 const float fracS = fract(uv.x); in CalcPcfShadow()
75 const float fracT = fract(uv.y); in CalcPcfShadow()
146 const float fracS = fract(uv.x); in CalcPcfShadowMed()
147 const float fracT = fract(uv.y); in CalcPcfShadowMed()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_post_process_common.h49 return fract(sin(dot(st.xy, vec2(12.9898, 78.233))) * 43758.5453); in RandomDither()
H A Drender_post_process_blocks.h93 … outCol += fract(sin(dot(random01Range.xy, vec2(12.9898, 78.233))) * 43758.5453) * ditherFactor.x; in PostProcessDitherBlock()
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/
H A Drs_node.h314 void SetFgBrightnessFract(const float& fract);
320 void SetBgBrightnessFract(const float& fract);
H A Drs_node.cpp1657 void RSNode::SetFgBrightnessFract(const float& fract) in SetFgBrightnessFract() argument
1660 RSAnimatableProperty<float>>(RSModifierType::FG_BRIGHTNESS_FRACTION, fract); in SetFgBrightnessFract()
1696 void RSNode::SetBgBrightnessFract(const float& fract) in SetBgBrightnessFract() argument
1699 RSAnimatableProperty<float>>(RSModifierType::BG_BRIGHTNESS_FRACTION, fract); in SetBgBrightnessFract()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/shader/
H A Dfullscreen_motion_blur.frag121 const vec2 fracVal = fract(texIdx / MOTION_BLUR_FLOAT_TILE_SIZE);
/ohos5.0/foundation/multimodalinput/input/service/rust/src/
H A Dlib.rs818 COMPENSATE_VALUEX = (dx * gain + COMPENSATE_VALUEX).fract(); in HandleMotionAccelerateTouchpad()
819 COMPENSATE_VALUEY = (dy * gain + COMPENSATE_VALUEY).fract(); in HandleMotionAccelerateTouchpad()