Searched refs:fragShaderModule (Results 1 – 4 of 4) sorted by relevance
43 PLUGIN_ASSERT(createData.fragShaderModule); in RENDER_BEGIN_NAMESPACE()46 if (createData.vertShaderModule && createData.fragShaderModule) { in RENDER_BEGIN_NAMESPACE()48 fragShaderModule_ = static_cast<ShaderModuleVk*>(createData.fragShaderModule); in RENDER_BEGIN_NAMESPACE()
55 ShaderModule* fragShaderModule { nullptr };
686 const uint32_t fragShaderModule = GetShaderModuleIndex(createInfo.shaderPaths[1u].path); in CreateShader() local687 if ((vertShaderModule != INVALID_SM_INDEX) && (fragShaderModule != INVALID_SM_INDEX)) { in CreateShader()692 fragShaderModule, {}, {} }, in CreateShader()781 ShaderModule* fragShaderModule = GetShaderModule(ref.fragModuleIndex); in HandlePendingShaders() local782 if (vertShaderModule && fragShaderModule) { in HandlePendingShaders()786 … shaders_[arrayIndex] = { device_.CreateGpuShaderProgram({ vertShaderModule, fragShaderModule }), in HandlePendingShaders()789 … shaders_.push_back({ device_.CreateGpuShaderProgram({ vertShaderModule, fragShaderModule }), in HandlePendingShaders()794 if ((!vertShaderModule) || (!fragShaderModule)) { in HandlePendingShaders()
544 if (createData.vertShaderModule && createData.fragShaderModule) { in GpuShaderProgramGLES()546 plat_.fragShaderModule_ = static_cast<const ShaderModuleGLES*>(createData.fragShaderModule); in GpuShaderProgramGLES()