Searched refs:frameBufferID (Results 1 – 4 of 4) sorted by relevance
36 GLuint frameBufferID; member
30 glBindFramebuffer(GL_FRAMEBUFFER, data.frameBufferID); in Prepare()
97 glBindFramebuffer(GL_FRAMEBUFFER, data.frameBufferID); in WriteToBuffer()
120 data.frameBufferID = 0;150 data.frameBufferID = 0;