Searched refs:frameEvent (Results 1 – 2 of 2) sorted by relevance
66 auto frameEvent = animatorInfo->GetFrameEvent(); in AddFrameListener() local67 if (frameEvent) { in AddFrameListener()69 [frameEvent, weakInfo = WeakPtr<AnimatorInfo>(animatorInfo)](const float& progress) { in AddFrameListener()74 frameEvent(progress); in AddFrameListener()104 auto frameEvent = animatorInfo->GetFrameEvent(); in CreateAnimation() local105 if (frameEvent) { in CreateAnimation()106 motion->AddListener([frameEvent](const float& progress) { frameEvent(progress); }); in CreateAnimation()
137 void SetFrameEvent(const AnimatorEventFunc& frameEvent) in SetFrameEvent() argument139 frameEvent_ = frameEvent; in SetFrameEvent()