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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp249 auto frustumUtil = GetInstance<IFrustumUtil>(UID_FRUSTUM_UTIL); in GetRenderSlotSubmeshes() local
263 …camFrustum = frustumUtil->CreateFrustum(cameras[cameraId].matrices.proj * cameras[cameraId].matric… in GetRenderSlotSubmeshes()
286frustumUtil->SphereFrustumCollision(camFrustum, submesh.worldCenter, submesh.worldRadius)); in GetRenderSlotSubmeshes()