Searched refs:frustumUtil_ (Results 1 – 6 of 6) sorted by relevance
107 frustumUtil_ = GetInstance<IFrustumUtil>(UID_FRUSTUM_UTIL); in InitNode()191 if (frustumUtil_) { in ExecuteFrame()193 … const Frustum frustum = frustumUtil_->CreateFrustum(jp.baseProj * currCamera.matrices.view); in ExecuteFrame()
70 CORE_NS::IFrustumUtil* frustumUtil_ { nullptr };
104 FrustumUtil frustumUtil_; in CORE_BEGIN_NAMESPACE() local
215 return &static_cast<PluginRegistry*>(token)->frustumUtil_; in RegisterGlobalInterfaces()
229 CORE_NS::IFrustumUtil* frustumUtil_ = nullptr; variable
1165 frustumUtil_ = GetInstance<IFrustumUtil>(UID_FRUSTUM_UTIL); in RenderSystem()1934 if (frustumUtil_ && picking_) { in ProcessReflection()1938 … const Frustum frustum = frustumUtil_->CreateFrustum(camera.matrices.proj * camera.matrices.view); in ProcessReflection()1943 insideFrustum = frustumUtil_->SphereFrustumCollision(frustum, pos, radius); in ProcessReflection()