Searched refs:g_delayTime (Results 1 – 2 of 2) sorted by relevance
37 static int g_delayTime = 100; variable82 g_delayTime = DELAY_TIME_DEFAULT; in TestAddRoute()83 HdfAddDelayedWork(&g_workQue, &g_delayWork, g_delayTime); in TestAddRoute()88 g_delayTime = DELAY_TIME_FOR_OUT; in TestAddRoute()90 HdfAddDelayedWork(&g_workQue, &g_delayWork, g_delayTime); in TestAddRoute()
27 static uint16_t g_delayTime = 0; variable203 g_delayTime = 0; in OnClick()212 g_delayTime = 0; in OnClick()229 g_delayTime += 200; // 200: the delay for this animator augmentation in OnClick()230 textureMapper_->SetDelayTime(g_delayTime); in OnClick()