Searched refs:g_playFinished (Results 1 – 3 of 3) sorted by relevance
29 bool g_playFinished = false; variable47 if (type == INFO_TYPE_EOS && !g_playFinished) { in OnInfo()51 g_playFinished = true; in OnInfo()54 g_playFinished = true; in OnInfo()107 g_playFinished = false; in Create()133 if (g_playFinished) { in IsPlaying()136 return !g_playFinished; in IsPlaying()153 g_playFinished = false; in Play()182 g_playFinished = true; in Stop()
29 static bool g_playFinished = false; variable35 g_playFinished = true; in OnPlaybackComplete()88 g_playFinished = false; in Create()105 return !g_playFinished; in IsPlaying()115 g_playFinished = false; in Play()
76 bool g_playFinished = false; variable81 while (!g_playFinished) { in DataProcessThread()116 g_playFinished = true; in OnPlaybackComplete()167 g_playFinished = false; in StartLiteStreamPlayer()191 while (!g_playFinished) { in StartLiteStreamPlayer()