Searched refs:g_playingThread (Results 1 – 1 of 1) sorted by relevance
140 static std::thread g_playingThread; variable396 g_playingThread = std::thread(Play); in StartRender()404 g_playingThread = std::thread(Play); in StartRender()431 if (g_playingThread.joinable()) { in StopRender()432 g_playingThread.join(); in StopRender()