Searched refs:g_runningState (Results 1 – 1 of 1) sorted by relevance
152 RunningState g_runningState = STATE_NULL; variable286 if (g_runningState != STATE_NULL) { in SetRunningState()291 g_runningState = setValue; in SetRunningState()358 if (g_runningState == RECORDING_LONG_BEGIN) { in ParseLongOpt()645 … if (g_runningState == RECORDING_SHORT_RAW || g_runningState == RECORDING_LONG_BEGIN_RECORD) { in ReloadTraceArgs()653 if (g_runningState != RECORDING_SHORT_TEXT) { in ReloadTraceArgs()906 if (g_runningState == STATE_NULL) { in main()907 g_runningState = RECORDING_SHORT_TEXT; in main()910 if (g_runningState != RECORDING_SHORT_TEXT && g_runningState != RECORDING_LONG_DUMP && in main()911 g_runningState != RECORDING_LONG_FINISH) { in main()[all …]