Searched refs:g_spkStatus (Results 1 – 1 of 1) sorted by relevance
281 if (g_spkStatus != DeviceStatus::DEVICE_IDLE) { in OpenSpk()315 g_spkStatus = DeviceStatus::DEVICE_OPEN; in OpenSpk()342 g_spkStatus = DeviceStatus::DEVICE_START; in Play()369 if (g_spkStatus == DeviceStatus::DEVICE_IDLE) { in StartRender()374 if (g_spkStatus == DeviceStatus::DEVICE_OPEN) { in StartRender()403 if (g_spkStatus == DeviceStatus::DEVICE_STOP) { in StartRender()415 if (g_spkStatus == DeviceStatus::DEVICE_IDLE) { in StopRender()420 if (g_spkStatus == DeviceStatus::DEVICE_OPEN) { in StopRender()425 if (g_spkStatus == DeviceStatus::DEVICE_STOP) { in StopRender()430 g_spkStatus = DeviceStatus::DEVICE_STOP; in StopRender()[all …]