Searched refs:gltf2_ (Results 1 – 2 of 2) sorted by relevance
294 if (sceneUtil_ && gltf2_) { in ~GraphicsContext()295 … sceneUtil_->UnregisterSceneLoader(IInterface::Ptr { gltf2_->GetInterface(ISceneLoader::UID) }); in ~GraphicsContext()307 gltf2_ = make_unique<Gltf2>(*this); in Init()310 sceneUtil_->RegisterSceneLoader(IInterface::Ptr { gltf2_->GetInterface(ISceneLoader::UID) }); in Init()350 return *gltf2_; in GetGltf()
103 BASE_NS::unique_ptr<Gltf2> gltf2_; variable