Searched refs:gpuImageTracking_ (Results 1 – 2 of 2) sorted by relevance
598 PLUGIN_ASSERT(dataIdx < static_cast<uint32_t>(gpuImageTracking_.size())); in ProcessRenderNodeGraph()599 gpuImageTracking_[dataIdx] = {}; // reset in ProcessRenderNodeGraph()780 for (auto& ref : gpuImageTracking_) { in StoreFinalImageState()1666 dataIdx = static_cast<uint32_t>(gpuImageTracking_.size()); in GetImageResourceStateRef()1667 gpuImageTracking_.emplace_back(); in GetImageResourceStateRef()1671 gpuImageTracking_[dataIdx].resource.handle = handle; in GetImageResourceStateRef()1672 gpuImageTracking_[dataIdx].state.gpuQueue = queue; // current queue for default state in GetImageResourceStateRef()1674 (!gpuImageTracking_[dataIdx].additionalState.layouts)) { in GetImageResourceStateRef()1675 …gpuImageTracking_[dataIdx].additionalState.layouts = make_unique<ImageLayout[]>(MAX_MIP_STATE_COUN… in GetImageResourceStateRef()1678 return gpuImageTracking_[dataIdx]; in GetImageResourceStateRef()
234 BASE_NS::vector<RenderGraphImageState> gpuImageTracking_; variable