Searched refs:gpuQueue_ (Results 1 – 4 of 4) sorted by relevance
80 const GpuQueue gpuQueue_ {};
267 …ntextPoolManager(), device_ { device }, gpuResourceMgr_ { gpuResourceManager }, gpuQueue_(gpuQueue) in NodeContextPoolManagerVk()
293 nodeContextDescriptorSetManager_(nodeContextDescriptorSetMgr), gpuQueue_(queue), in RenderCommandList()350 if ((gpuQueue_.type != GpuQueue::QueueType::UNDEFINED) && enableMultiQueue_) { in BeforeRenderNodeExecuteFrame()366 if ((gpuQueue_.type != GpuQueue::QueueType::UNDEFINED) && enableMultiQueue_) { in AfterRenderNodeExecuteFrame()415 return gpuQueue_; in GetGpuQueue()1035 refState.gpuQueue = gpuQueue_; in ProcessInputAttachments()1072 refState.gpuQueue = gpuQueue_; in ProcessColorAttachments()1102 refState.gpuQueue = gpuQueue_; in ProcessResolveAttachments()1130 refState.gpuQueue = gpuQueue_; in ProcessDepthAttachments()1149 refState.gpuQueue = gpuQueue_; in ProcessDepthAttachments()1176 refState.gpuQueue = gpuQueue_; in ProcessFragmentShadingRateAttachments()[all …]
662 GpuQueue gpuQueue_; variable