Searched refs:gpuRef (Results 1 – 1 of 1) sorted by relevance
165 for (auto& gpuRef : gpuBackedImages_) { in AllocateAndRemapImages() local166 if ((gpuRef.hash == ref.hash) && (gpuRef.frameUseIndex != frameCounter_)) { in AllocateAndRemapImages()167 remapHandle = gpuRef.handle.GetHandle(); in AllocateAndRemapImages()168 gpuRef.frameUseIndex = frameCounter_; in AllocateAndRemapImages()