Searched refs:grid_ (Results 1 – 10 of 10) sorted by relevance
24 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); in JumpTo()34 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); in AnimateTo()44 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); in JumpTo()54 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); in AnimateTo()64 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); in ScrollBy()74 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); in GetCurrentIndex()84 auto grid = AceType::DynamicCast<RenderGrid>(grid_.Upgrade()); in GetCurrentPosition()
55 grid_ = grid; in SetGridNode()60 WeakPtr<RenderNode> grid_; variable
38 if (!grid_) { in OnChildNodeAdded()60 if (!grid_) { in OnChildNodeRemoved()105 if (!grid_) { in CreateOrUpdateGrid()112 grid_->SetDirection(FlexDirection::ROW); in CreateOrUpdateGrid()125 grid_->SetColumnsArgs(columnsArgs_); in CreateOrUpdateGrid()126 grid_->SetRowsArgs(rowsArgs_); in CreateOrUpdateGrid()127 grid_->SetUseScroll(false); in CreateOrUpdateGrid()128 grid_->SetColumnGap(columnGap_); in CreateOrUpdateGrid()129 grid_->SetRowGap(rowGap_); in CreateOrUpdateGrid()130 grid_->SetRightToLeft(IsRightToLeft()); in CreateOrUpdateGrid()[all …]
115 RefPtr<GridLayoutComponent> grid_; variable
138 : uiView_(uiView), clock_(clock), type_(type), grid_(grid) in TestBtnOnClickMovePositionListener()148 xPos -= grid_; in OnClick()150 xPos += grid_; in OnClick()152 yPos -= grid_; in OnClick()154 yPos += grid_; in OnClick()164 uint16_t grid_; member in OHOS::TestBtnOnClickMovePositionListener
104 grid_ = grid; in SetGrid()109 return grid_; in GetGrid()385 int32_t grid_ = -1; variable
446 : uiView_(uiView), moveType_(moveType), grid_(grid) in TestBtnOnClickPositionChangeListener()458 xPos = xPos - grid_; in OnClick()460 xPos = xPos + grid_; in OnClick()462 yPos = yPos - grid_; in OnClick()464 yPos = yPos + grid_; in OnClick()475 uint16_t grid_; member in OHOS::TestBtnOnClickPositionChangeListener
553 return grid_; in GetGrid()558 grid_ = grid; in SetGrid()
117 grid_ = *grid; in ReadFromParcelThirdPart()253 GridInfoParcel gridParcel(grid_); in MarshallingSecondPart()
1802 GridInfo grid_ {};