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Searched refs:handleIndex (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text_field/
H A Dtext_select_controller.h53 void UpdateHandleIndex(int32_t handleIndex) in UpdateHandleIndex() argument
55 UpdateHandleIndex(handleIndex, handleIndex); in UpdateHandleIndex()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp1812 if (ref.pipelineLayoutIndex == handleIndex) { in GetShaders()
1819 if (ref.vertexInputDeclarationIndex == handleIndex) { in GetShaders()
1837 const uint32_t handleIndex = RenderHandleUtil::GetIndexPart(handle); in GetShaders() local
1846 if (ref.pipelineLayoutIndex == handleIndex) { in GetShaders()
1853 if (ref.vertexInputDeclarationIndex == handleIndex) { in GetShaders()
1963 auto GetIdDesc = [](const auto& nameToIndex, const auto handleIndex) { in GetIdDesc() argument
1966 if (ref.second == handleIndex) { in GetIdDesc()
1974 const uint32_t handleIndex = RenderHandleUtil::GetIndexPart(rawHandle); in GetIdDesc() local
1980 desc = GetIdDesc(graphicsStates_.nameToIndex, handleIndex); in GetIdDesc()
1982 desc = GetIdDesc(pl_.nameToIndex, handleIndex); in GetIdDesc()
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