Searched refs:handleRadius (Results 1 – 2 of 2) sorted by relevance
257 auto handleRadius = isPaintHandleUsePoints_ ? 0.0f : handleRadius_->Get(); in ClipViewPort() local260 left = std::min(upHandle.Left() + halfWidth - handleRadius, left); in ClipViewPort()261 right = std::max(upHandle.Right() - halfWidth + handleRadius, right); in ClipViewPort()267 left = std::min(downHandle.Left() + halfWidth - handleRadius, left); in ClipViewPort()313 auto handleRadius = handleRadius_->Get() * scaleY; in PaintHandle() local316 centerOffset.SetY(handleRect.Top() - handleRadius); in PaintHandle()317 startPoint.SetY(handleRadius + gap); in PaintHandle()318 endPoint.SetY(handleRadius + handleRect.Height() + gap); in PaintHandle()320 centerOffset.SetY(handleRect.Bottom() + handleRadius); in PaintHandle()321 startPoint.SetY(-handleRadius - gap); in PaintHandle()[all …]
594 double handleRadius = NormalizeToPx(handleRadius_); in PerformLayout() local595 startHandleCenter_ = Offset(-handleRadius, handleRadius); in PerformLayout()596 endHandleCenter_ = Offset(handleRadius, handleRadius); in PerformLayout()