Searched refs:hasDimension (Results 1 – 3 of 3) sorted by relevance
69 auto hasDimension = static_cast<bool>(colorHasDimension); in SetGradientColors() local73 gradientColor.SetHasValue(hasDimension); in SetGradientColors()74 if (hasDimension) { in SetGradientColors()
274 auto hasDimension = static_cast<bool>(colorHasDimension); in SetGradientColors() local278 gradientColor.SetHasValue(hasDimension); in SetGradientColors()279 if (hasDimension) { in SetGradientColors()
195 bool hasDimension = false; in ParseGradientColorStops() local200 hasDimension = true; in ParseGradientColorStops()204 colors.push_back({.i32 = static_cast<ArkUI_Int32>(hasDimension)}); in ParseGradientColorStops()