Searched refs:hasSubmeshes (Results 1 – 2 of 2) sorted by relevance
149 const bool hasSubmeshes = (!sortedSlotSubmeshes_.empty()); in ExecuteFrame() local150 if (hasShaders && hasCamera && hasSubmeshes) { in ExecuteFrame()
268 const bool hasSubmeshes = (!sortedSlotSubmeshes_.empty()); in ExecuteFrame() local269 if (hasShaders && hasCamera && hasSubmeshes) { in ExecuteFrame()