Searched refs:implicitAnimations_ (Results 1 – 2 of 2) sorted by relevance
38 implicitAnimations_.push({}); in OpenImplicitAnimation()101 implicitAnimations_.pop(); in CloseImplicitAnimationInner()134 … if (globalImplicitParams_.empty() || implicitAnimations_.empty() || keyframeAnimations_.empty()) { in CloseImplicitAnimation()145 auto& currentAnimations = implicitAnimations_.top(); in CloseImplicitAnimation()188 … if (globalImplicitParams_.empty() || implicitAnimations_.empty() || keyframeAnimations_.empty()) { in CloseImplicitCancelAnimation()228 auto& currentAnimations = implicitAnimations_.top(); in CloseInterActiveImplicitAnimation()460 … if (globalImplicitParams_.empty() || implicitAnimations_.empty() || keyframeAnimations_.empty()) { in CreateImplicitTransition()473 implicitAnimations_.top().push_back({ transition, target.GetId() }); in CreateImplicitTransition()508 … if (globalImplicitParams_.empty() || implicitAnimations_.empty() || keyframeAnimations_.empty()) { in CreateImplicitAnimation()636 implicitAnimations_.top().emplace_back(animation, target->GetId()); in CreateImplicitAnimation()[all …]
115 std::stack<std::vector<std::pair<std::shared_ptr<RSAnimation>, NodeId>>> implicitAnimations_; variable