Searched refs:inBinding (Results 1 – 1 of 1) sorted by relevance
49 const auto& inBinding = inDescriptorSetLayout.bindings[idx]; in AddBindings() local50 const uint32_t currBindingIndex = inBinding.binding; in AddBindings()54 outRef.shaderStageFlags |= inBinding.shaderStageFlags; in AddBindings()55 if ((inBinding.descriptorType != outRef.descriptorType) || in AddBindings()56 (inBinding.descriptorCount != outRef.descriptorCount)) { in AddBindings()61 … currBindingIndex, inBinding.descriptorType, outRef.descriptorType, inBinding.descriptorCount, in AddBindings()68 outBindings.push_back(inBinding); in AddBindings()