Searched refs:inRadius_ (Results 1 – 2 of 2) sorted by relevance
161 if (y_ <= -inRadius_) { in DrawCircleNoEndpoint()211 int16_t inRadius = inRadius_; in DrawAxisLine()362 …Opa = (static_cast<uint64_t>(currentSqr - antiInRadiusSqr_) * OPA_OPAQUE) / ((inRadius_ << 1) - 1); in DrawLineAnti()510 inRadius_ = outRadius_ - style.lineWidth_; in SetArcInfo()511 if (inRadius_ < 0) { in SetArcInfo()512 inRadius_ = 0; in SetArcInfo()515 inRadiusSqr_ = inRadius_ * inRadius_; in SetArcInfo()525 if (inRadius_ == 0) { in SetArcInfo()528 antiInRadiusSqr_ = (inRadius_ - 1) * (inRadius_ - 1); in SetArcInfo()
55 int16_t inRadius_; variable72 inRadius_(0), in DrawArc()