Searched refs:innerAngle (Results 1 – 5 of 5) sorted by relevance
832 const float innerAngle = INNER_ANGLE_VP * vpr_; in UpdateTopBottomArea() local833 const float horizontalBorderLength = outsideBorder + innerAngle; in UpdateTopBottomArea()854 const float innerAngle = INNER_ANGLE_VP * vpr_; in UpdateLeftRightArea() local855 const float verticalBorderLength = outsideBorder + innerAngle; in UpdateLeftRightArea()875 const float innerAngle = INNER_ANGLE_VP * vpr_; in UpdateInnerAngleArea() local877 iaRect.width_ = outsideBorder + innerAngle; in UpdateInnerAngleArea()878 iaRect.height_ = outsideBorder + innerAngle; in UpdateInnerAngleArea()
765 float innerAngle = 0.f; in CORE3D_BEGIN_NAMESPACE() member
556 exportLight->positional.spot.innerAngle = lightComponent.spotInnerAngle; in ExportGltfLight()2112 if (light->positional.spot.innerAngle != 0.f) { in ExportKHRLights()2113 jsonSpotObject["innerConeAngle"] = light->positional.spot.innerAngle; in ExportKHRLights()
1743 … if (!ParseOptionalNumber<float>(loadResult, spot.innerAngle, jsonData, "innerConeAngle", 0.f)) { in PrimitiveAttributes()
1929 component.spotInnerAngle = node.light->positional.spot.innerAngle; in CreateLight()