Searched refs:isAceDebugBoundaryEnabled (Results 1 – 1 of 1) sorted by relevance
2900 bool isAceDebugBoundaryEnabled = RSSystemProperties::GetAceDebugBoundaryEnabled(); in UpdateAceDebugBoundaryEnabled() local2901 if (isAceDebugBoundaryEnabledOfLastFrame_ && !isAceDebugBoundaryEnabled) { in UpdateAceDebugBoundaryEnabled()2904 [isAceDebugBoundaryEnabled, this]() { in UpdateAceDebugBoundaryEnabled()2907 isAceDebugBoundaryEnabledOfLastFrame_ = isAceDebugBoundaryEnabled; in UpdateAceDebugBoundaryEnabled()2919 renderThreadParams_->isAceDebugBoundaryEnabled_ = isAceDebugBoundaryEnabled; in UpdateAceDebugBoundaryEnabled()2920 isAceDebugBoundaryEnabledOfLastFrame_ = isAceDebugBoundaryEnabled; in UpdateAceDebugBoundaryEnabled()