Searched refs:isContextLost (Results 1 – 5 of 5) sorted by relevance
202 EGLint isContextLost = 0; in IsEGLContextInCurrentThread() local204 eglQueryContext(display, context, EGL_CONTEXT_LOST, &isContextLost); in IsEGLContextInCurrentThread()206 if (!isContextLost && eglGetCurrentContext() == context) { in IsEGLContextInCurrentThread()
512 | webgl | WebGLRenderingContextBase | isContextLost(): boolean; | 新增 |
512 | webgl | WebGLRenderingContextBase | isContextLost(): boolean; | Added|
329 |删除|模块名: webgl<br>类名: WebGLRenderingContextBase<br>方法 or 属性:isContextLost(): boolean;|NA|webgl.d.ts|
329 …br>Class name: WebGLRenderingContextBase<br>Method or attribute name: isContextLost(): boolean;|NA…