Searched refs:isDisplay_ (Results 1 – 6 of 6) sorted by relevance
69 isDisplay_ = false; in Update()109 if (!isDisplay_) { in SetFocusAnimationProperties()110 isDisplay_ = true; in SetFocusAnimationProperties()116 isDisplay_ = true; in SetFocusAnimationProperties()135 isDisplay_ = false; in CancelFocusAnimation()158 isDisplay_ = true; in StartFocusAnimation()
63 bool isDisplay_ = false; variable
63 if (!isDisplay_ || NearZero(rrect_.Width()) || NearZero(rrect_.Height())) { in Paint()
32 isDisplay_ = true; in SetShadowProperties()45 isDisplay_ = true; in SetShadowProperties()54 isDisplay_ = false; in CancelShadow()
46 bool isDisplay_ = false; variable
40 if (!isDisplay_) { in Paint()