Searched refs:isFinishAnimation_ (Results 1 – 5 of 5) sorted by relevance
622 EXPECT_FALSE(pattern_->isFinishAnimation_);628 EXPECT_FALSE(pattern_->isFinishAnimation_);
613 … pattern_->OnTranslateFinish(nextIndex, restartAutoPlay, pattern_->isFinishAnimation_, forceStop);615 pattern_->isFinishAnimation_ = false;618 pattern_->isFinishAnimation_ = true;1104 … pattern_->OnTranslateFinish(nextIndex, restartAutoPlay, pattern_->isFinishAnimation_, forceStop);
1581 StopPropertyTranslateAnimation(isFinishAnimation_); in SwipeToWithoutAnimation()1655 StopPropertyTranslateAnimation(isFinishAnimation_); in SwipeTo()1859 isFinishAnimation_ = true; in FinishAnimation()1866 isFinishAnimation_ = true; in FinishAnimation()1867 StopPropertyTranslateAnimation(isFinishAnimation_); in FinishAnimation()2656 StopPropertyTranslateAnimation(isFinishAnimation_); in HandleTouchDown()2740 StopPropertyTranslateAnimation(isFinishAnimation_); in StopAnimationOnScrollStart()3093 StopPropertyTranslateAnimation(isFinishAnimation_); in PlayPropertyTranslateAnimation()3459 swiper->isFinishAnimation_ = true; in PlayTranslateAnimation()4864 if (isFinishAnimation_) { in ResetAndUpdateIndexOnAnimationEnd()[all …]
346 swiper.isFinishAnimation_ ? DumpLog::GetInstance().AddDesc("isFinishAnimation:true") in DumpInfoAddAnimationDesc()
1063 bool isFinishAnimation_ = false; variable