Searched refs:isGameSoLoaded_ (Results 1 – 3 of 3) sorted by relevance
135 if (!isGameSoLoaded_) { in LoadLibrary()155 isGameSoLoaded_ = true; in LoadLibrary()168 isGameSoLoaded_ = false; in CloseLibrary()
63 bool isGameSoLoaded_ = false; variable
222 EXPECT_EQ(Rosen::FrameReport::GetInstance().isGameSoLoaded_, false);