Searched refs:isHibernate (Results 1 – 4 of 4) sorted by relevance
170 void SyncHibernateListener::ControlAudioFocus(bool isHibernate) in ControlAudioFocus() argument176 if (isHibernate) { in ControlAudioFocus()
85 void ControlAudioFocus(bool isHibernate);
572 void TriggerHelper::OnHibernateStateUpdated(bool isHibernate) in OnHibernateStateUpdated() argument575 if (systemHibernate_ == isHibernate) { in OnHibernateStateUpdated()578 systemHibernate_ = isHibernate; in OnHibernateStateUpdated()
113 void OnHibernateStateUpdated(bool isHibernate);