Searched refs:isLimitedWorker (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/arkui/napi/native_engine/impl/ark/ |
H A D | ark_native_engine.h | 145 ArkNativeEngine(EcmaVM* vm, void* jsEngine, bool isLimitedWorker = false); 203 void* CreateRuntime(bool isLimitedWorker = false) override; 387 static void SetAttribute(bool isLimitedWorker, panda::RuntimeOption &option); 388 …ativeEngine* CreateRuntimeFunc(NativeEngine* engine, void* jsEngine, bool isLimitedWorker = false);
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H A D | ark_native_engine.cpp | 348 ArkNativeEngine::ArkNativeEngine(EcmaVM* vm, void* jsEngine, bool isLimitedWorker) : NativeEngine(j… in ArkNativeEngine() argument 351 … isLimitedWorker_(isLimitedWorker) in ArkNativeEngine() 1692 void ArkNativeEngine::SetAttribute(bool isLimitedWorker, panda::RuntimeOption &option) in SetAttribute() argument 1711 option.SetIsRestrictedWorker(isLimitedWorker); in SetAttribute() 1717 …ine* ArkNativeEngine::CreateRuntimeFunc(NativeEngine* engine, void* jsEngine, bool isLimitedWorker) in CreateRuntimeFunc() argument 1721 SetAttribute(isLimitedWorker, option); in CreateRuntimeFunc() 1737 ArkNativeEngine* arkEngine = new ArkNativeEngine(vm, jsEngine, isLimitedWorker); in CreateRuntimeFunc() 1757 void* ArkNativeEngine::CreateRuntime(bool isLimitedWorker) in CreateRuntime() argument 1759 return ArkNativeEngine::CreateRuntimeFunc(this, jsEngine_, isLimitedWorker); in CreateRuntime()
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/ohos5.0/foundation/arkui/napi/native_engine/ |
H A D | native_engine.h | 177 virtual void* CreateRuntime(bool isLimitedWorker = false) = 0;
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