Searched refs:isOnAnimationFlag_ (Results 1 – 6 of 6) sorted by relevance
87 radioModifier_->SetIsOnAnimationFlag(isOnAnimationFlag_); in UpdateContentModifier()124 isOnAnimationFlag_ = isOnAnimationFlag; in SetIsOnAnimationFlag()167 bool isOnAnimationFlag_ = false; variable
129 if (isOnAnimationFlag_) { in SetIsOnAnimationFlag()130 isOnAnimationFlag_->Set(isOnAnimationFlag); in SetIsOnAnimationFlag()218 RefPtr<PropertyBool> isOnAnimationFlag_; variable
68 paintMethod->SetIsOnAnimationFlag(isOnAnimationFlag_); in CreateNodePaintMethod()241 bool isOnAnimationFlag_ = false; variable
59 isOnAnimationFlag_ = AceType::MakeRefPtr<PropertyBool>(false); in RadioModifier()147 if (isOnAnimationFlag_->Get()) { in UpdateIsOnAnimatableProperty()
485 isOnAnimationFlag_ = true; in UpdateState()519 isOnAnimationFlag_ = false; in UpdateUncheckStatus()707 isOnAnimationFlag_ = false; in UpdateGroupCheckStatus()
888 radioModifier->isOnAnimationFlag_->Set(true);892 radioModifier->isOnAnimationFlag_->Set(false);1006 radioModifier->isOnAnimationFlag_->Set(true);1010 radioModifier->isOnAnimationFlag_->Set(false);