Searched refs:isTextureValid_ (Results 1 – 5 of 5) sorted by relevance
288 surfaceDrawable_->isTextureValid_.store(true);292 surfaceDrawable_->isTextureValid_.store(false);311 surfaceDrawable_->isTextureValid_.store(true);
339 return isTextureValid_.load() || surfaceHandlerUiFirst_->GetBuffer() != nullptr; in HasCachedTexture()400 isTextureValid_.store(isValid); in SetTextureValidFlag()422 isTextureValid_.store(false); in ClearCacheSurface()
315 std::atomic<bool> isTextureValid_ = false; variable
996 bool isTextureValid_ = false; variable
3755 isTextureValid_ = isValid; in SetTextureValidFlag()3777 isTextureValid_ = false; in ClearCacheSurface()3997 return isTextureValid_; in HasCachedTexture()