Searched refs:isUsingAF (Results 1 – 2 of 2) sorted by relevance
304 bool isUsingAF = IS_ADVANCED_FILTER_USABLE_CHECK_ONCE && blurEffectAF_ != nullptr; in ExecutePingPongBlur() local305 Drawing::RuntimeShaderBuilder blurBuilder(isUsingAF ? blurEffectAF_ : blurEffect_); in ExecutePingPongBlur()313 if (isUsingAF) { in ExecutePingPongBlur()334 if (isUsingAF) { in ExecutePingPongBlur()
191 bool isUsingAF = IS_ADVANCED_FILTER_USABLE_CHECK_ONCE && g_blurEffectAf != nullptr; in ProcessImage() local194 Drawing::RuntimeShaderBuilder blurBuilder(isUsingAF ? g_blurEffectAf : g_blurEffect); in ProcessImage()249 bool isUsingAF = IS_ADVANCED_FILTER_USABLE_CHECK_ONCE && g_blurEffectAf != nullptr; in SetBlurBuilderParam() local250 if (isUsingAF) { in SetBlurBuilderParam()