Searched refs:isplay (Results 1 – 2 of 2) sorted by relevance
73 isplay = SWITCH_TURN_OFF; in Release()142 isplay = SWITCH_TURN_ON; in ConnectAbility()175 want.SetParam(IS_PLAY_RING, isplay); in PublishCommonEvent()329 isplay = SWITCH_TURN_OFF; in MuteRinger()370 isplay = SWITCH_TURN_OFF; in SendRequest()379 isplay = SWITCH_TURN_ON; in SendRequest()664 std::string isplay = want.GetStringParam(voicePtr->IS_PLAY_RING); in OnReceiveEvent() local666 if (isplay == voicePtr->SWITCH_TURN_ON && isPlayRing) { in OnReceiveEvent()675 return (isplay == SWITCH_TURN_ON) ? true : false; in GetIsPlayRing()
87 std::string isplay = "0"; variable