Searched refs:itemRenderNode (Results 1 – 1 of 1) sorted by relevance
1034 [weak = WeakClaim(this)](int32_t index, const WeakPtr<RenderNode>& itemRenderNode) { in RegisterLongPressedForItems() argument1040 auto item = itemRenderNode.Upgrade(); in RegisterLongPressedForItems()1051 render->draggingItemRenderNode_ = itemRenderNode; in RegisterLongPressedForItems()