Searched refs:itemSet (Results 1 – 1 of 1) sorted by relevance
806 std::vector<RefPtr<RenderListItem>> itemSet; in SetItemsPositionForLaneList() local818 itemSet.emplace_back(child); in SetItemsPositionForLaneList()836 for (size_t i = 0; i < itemSet.size(); i++) { in SetItemsPositionForLaneList()837 auto itemGroup = AceType::DynamicCast<RenderListItemGroup>(itemSet[i]); in SetItemsPositionForLaneList()839 …auto offsetCross = CalculateLaneCrossOffset(itemCrossSize, GetCrossSize(itemSet[i]->GetLayoutSize(… in SetItemsPositionForLaneList()844 … GetMainAxis(position), crossSize - childCrossSize / itemSet.size() - GetCrossAxis(position)); in SetItemsPositionForLaneList()850 SetChildPosition(itemSet[i], position); in SetItemsPositionForLaneList()881 if (fixedMainSize_ && itemSet[0]->GetSticky() != StickyMode::NONE) { in SetItemsPositionForLaneList()883 newStickyItem = itemSet[0]; in SetItemsPositionForLaneList()886 nextStickyItem = itemSet[0]; in SetItemsPositionForLaneList()[all …]