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Searched refs:jobs_ (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/multimedia/media_foundation/engine/scene/recorder/internal/
H A Dstate_machine.cpp29 jobs_("StateMachineJobQue") in StateMachine()
42 while (!jobs_.Empty()) { in Stop()
45 jobs_.SetActive(false); in Stop()
90 if (jobs_.Push([this, intent, param]() -> Action { return ProcessIntent(intent, param); })) { in SendEventAsync()
124 auto job = jobs_.Pop(timeoutMs); in DoTask()
126 auto job = jobs_.Pop(); in DoTask()
H A Dstate_machine.h89 Media::BlockingQueue<Job> jobs_; variable
/ohos5.0/foundation/multimedia/media_foundation/engine/scene/player/internal/
H A Dstate_machine.cpp36 jobs_("StateMachineJobQue") in StateMachine()
51 while (!jobs_.Empty()) { in Stop()
54 jobs_.SetActive(false); in Stop()
100 if (jobs_.Push([this, intent, param]() -> Action { return ProcessIntent(intent, param); })) { in SendEventAsync()
134 auto job = jobs_.Pop(timeoutMs); in DoTask()
136 auto job = jobs_.Pop(); in DoTask()
H A Dstate_machine.h85 Media::BlockingQueue<Job> jobs_; variable